Welcome you lovely people you.
This site is the playground of the The Burned Out Hippy, head honcho of the web design and multimedia company Plagro.com. It serves no other purpose than to act as a place where I can store my most recent Flash ActionScript experiments and everyday musings about Adobe Flash and the web. I will be posting code whenever an experiment is complete so that you can have a play with it yourselves, but I’m afraid it is unlikely that I will have the time to offer support.
I can’t guarantee that the experiments here will be original ideas as most of the time I’m just trying to get things to work. Nor can I guarantee that the code is “best practice” or will work 100% of the time as I am primarily a designer, not a developer.
But if you find any of the code here useful, you are welcome to use any of my work in exchange for a simple link credit (I don’t even mind if it’s a hidden link, as long as its HTML) to either this website or www.plagro.com. Links are worth their weight in gold. Presuming of course you could weigh links. Which you can’t.
In the pipeline at the moment are a couple of Twitter classes (based around the Twitter API) that should allow designers to add single and/or multiple twitter feeds to their flash websites. I’m also working on a bit of code which is aimed at being a very basic version of Jonathan Harris’ wonderful We Feel Fine using AS3 with Twitter…no movement, just a class that makes it easy to pull out emotions and keywords from the public timeline of Twitter. Watch this space.
As you will see as time progresses, my current aim is to simplify rather than be 100% original. I believe that in order to reach the ultimate goal of originality, you need to be able to pull efficiently on your previous experiences. I often get locked into chunks of code that take me a lifetime to debug and cause me real headaches, even though I know that I’ve produced similar pieces of code in the past. It’s disheartening and often I lose track of my goal because of it. My background is in Computer Science, but I realised quite early on that I would much rather spend my time designing rather than knee deep in complex algorithms. So the ultimate aim of my experiments is to make my life easier and to allow me a little more creative freedom. If it helps you achieve the same, bonus.
Hope you enjoy your stay
Big man hugs,
TBOH